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IslandScene.luau
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ServerScriptService/IslandScene
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Script
LocalScript
ModuleScript
local Workspace = game:GetService("Workspace") local previous = Workspace:FindFirstChild("BloxgIslandScene") if previous then previous:Destroy() end local world = Instance.new("Model") world.Name = "BloxgIslandScene" world.Parent = Workspace local function part(name, size, position, color) local item = Instance.new("Part") item.Name, item.Size, item.Position = name, size, position item.Anchored, item.Color = true, color item.Parent = world return item end for i = 0, 5 do local center = Vector3.new(i * 18, 12 + i * 2, 0) part("Island", Vector3.new(12, 3, 12), center, Color3.fromRGB(93, 170, 102)) part("Trunk", Vector3.new(2, 6, 2), center + Vector3.new(-3, 4, -3), Color3.fromRGB(119, 78, 46)) local leaves = part("Leaves", Vector3.new(6, 6, 6), center + Vector3.new(-3, 9, -3), Color3.fromRGB(47, 127, 81)) leaves.Shape = Enum.PartType.Ball end local spawn = Instance.new("SpawnLocation") spawn.Name, spawn.Size, spawn.Position = "Start", Vector3.new(6, 1, 6), Vector3.new(0, 14, 0) spawn.Anchored, spawn.Neutral = true, true spawn.Parent = world
Luau · 25 lines · Plain-text editor
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