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Choose 30 seconds for social feeds, ads and games with one clear loop. Choose 60 seconds for YouTube, bigger games and anything with a world or story to show.

When is a 30-second trailer enough?

When the game has one clear loop and the trailer will mostly be seen in feeds: TikTok, YouTube Shorts, Instagram Reels and ads. Thirty seconds fits a hook, two or three moments that explain the game, a build-up and your title, and nothing else.

It also suits update trailers, where you only need to show what's new.

When is a 60-second trailer worth it?

When there's more to show than one loop: an RPG's world, a roster of fighters, a roleplay town or a horror game that needs time to build dread. Sixty seconds also suits YouTube, where people choose to watch rather than scroll past, and a launch, when the trailer is the main thing you'll share.

It still needs the 30-second trailer's discipline: a hook first, and nothing in it that doesn't earn its place.

30 vs 60 seconds: how do they compare?

30-second and 60-second Roblox trailers
30 seconds60 seconds
Best forTikTok, Shorts, Reels and adsYouTube, launches and your website
ShowsA hook, the loop and two or three momentsThe world, more features and a build-up
GamesOne clear loop: simulators, obbies, tycoonsMore to explore: RPGs, roleplay, horror
At BLOXGStarter, $100Viral, $150

How do you structure each length?

30 seconds: a hook (0–3s), the loop (3–10s), the best moments (10–22s), the payoff (22–27s) and your title (27–30s).

60 seconds: the same shape with room to breathe. Open on the hook, then establish the world, show three or four features with a callout each, build to a climax and finish on your title with a few seconds to spare for a release date or call to action.

Whichever you choose, the first three seconds matter most. Our trailer production guide covers filming and editing.

Do you need a vertical version too?

If you post on TikTok, YouTube Shorts or Reels, yes. A widescreen trailer plays small on a phone in a vertical feed. A 9:16 version fills the screen, with shots and text framed for it, and it can run 30–60 seconds.

BLOXG's Studio package ($200) is built for this: the 60-second trailer for YouTube and your launch posts, plus a 9:16 short for the feeds.

Should you make both lengths?

If you're launching, yes: the 60-second trailer for YouTube and your launch posts, and a shorter cut for feeds and ads. If you're choosing one, match it to where most people will see it: feeds suit 30 seconds, YouTube and launch posts suit 60. A 15-second cutdown of either makes a good ad. Compare Starter, Viral and Studio.

Want it done for you?

BLOXG rebuilds your game and cuts the trailer: from $100, delivered in 3 days, with original music and no assets or account needed.

See trailer prices and samples

Questions

What length of Roblox trailer should I buy?
At BLOXG, Starter ($100, 30 seconds) suits social feeds, ads and games with one clear loop; Viral ($150, 60 seconds) suits YouTube, launches and bigger games; and Studio ($200) adds a 9:16 short of 30–60 seconds to the 60-second trailer. All are delivered in 3 days.
Is 15 seconds too short for a Roblox trailer?
For a teaser or an ad cutdown, 15 seconds can work, but it only fits a hook and your title. To explain the game, start at 30 seconds.
Can a Roblox trailer be longer than 60 seconds?
It can, but every extra second has to earn its place. Longer videos suit gameplay walkthroughs and devlogs better than trailers.