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Planned

Thumbnails, icons and GFX

Plan consistent launch artwork and understand image-generation availability.

Write a visual brief#

Define the subject, palette, camera angle and focal point. Keep an icon readable at a small size and give a thumbnail one clear scene. Match the actual game so players know what they are choosing.

Prepare a set of assets#

Use the same characters, environment and visual style across the icon, thumbnails and interface. Keep editable source files and record which assets you are allowed to use. Review output for unwanted text, distorted details and misleading gameplay claims.

Generation is not connected yet#

The BLOXG AI image studio, AI thumbnails, vector artwork and GFX generation are planned. They require a configured image provider, usage controls and asset storage. The current browser workspace edits code and does not generate image files.

Try it in your project.Open BLOXG AI workspace →