Browse documentation
About these guides. BLOXG AI is in development. Workspace guides cover the software prototype; Roblox Studio guides can be used independently.
Prototype

3D models and maps

Build procedural scenes now and learn about the future mesh workflow.

Create models from parts#

Floating-island scene generates a small procedural world out of anchored Roblox Parts. Customize the count, spacing, sizes and colours in the script. Export it and run it in Studio to see the result. These are procedural objects, not AI-generated mesh assets.

Import detailed meshes#

For detailed props and characters, create or acquire a mesh you are permitted to use and then use Studio’s mesh importer. Pay attention to scale, collision behaviour and materials before adding game logic. BLOXG AI’s browser code editor does not import mesh files.

Text-to-3D and image-to-3D#

Mesh generation in the cloud, including a potential Cube-based workflow, is still waiting for an integration, access and testing. There is no Cube3D endpoint in the preview. A generated mesh would still need a review for shape, collision, scale and appropriateness for your game.

Further reading

Roblox 3D importer ↗
Plan your next project.Join BLOXG AI early access →